v0.4.2a2022-06-09

  • Fixed that mining trucks were incorrectly delivering ores to the shipyard.
  • Prevented multiple power transformers per one settlement to overproduce Unity. This was also breaking settlement bonus and preventing getting 100% unity for water.
  • Fixed dangling price popup when building a transport.
  • Prevented animal farms from accepting eggs back (farm rebuild required for fix to work).
  • Fixed that world mines and oil rigs ignored "per 60" selection.
  • Add more tooltips and hints.
  • Camera movement keys (WSAD) can be now properly remapped.
  • Added Ctrl + D for demolish.
  • Added a camera rotation binding with a default bound to Alt + Q/E.
  • Restore +/- keys for changing game speed, camera zoom is now mapped to [ ] and / * keys by default.
  • Fixed Ctrl key for alternative transport routing.

v0.4.22022-06-08

  • Added fully-configurable key-bindings. These can also serve as a place for discovery of possible controls.
  • Added ability to control camera zoom with keys.
  • Remove designation can be done with CTRL + left click.
  • Demolish can be done with Ctrl + X.
  • Transport no longer sets terrain when they are split/merged. This was causing issues when pipes were underground (yes, you can make underground pipes by dumping material over them!).
  • Transports no longer snap to non-compatible transports via mini-zipper.
  • Add diesel trade to the first village to prevent possible deadlocks when diesel runs out before another village is explored.
  • Removed Electronics II from ship costs to prevent potential deadlock when ship was upgraded but no Electronics II source was yet found and the ship could remain unrepairable.
  • Fixed Electronics II product model.
  • Updated translations, Spanish is now 100% translated! Thanks to everyone who is contributing!