Improved resource visualization:

  • Virtual resources such as oil and water are now visualized with a cylinder and at on offset.
  • Real resources now show real depth.
  • If resources are covered by overburden (dirt/rock), this is now visualized so it is clear how deep resources are.
  • Resource bars now show depth via stripes, each stripe is one depth unit.

Other improvements and fixes:

  • Transport throughput is now shown in transport popup and is properly normalized when /60 is enabled.
  • Fixed issue with dumping filters that were sometimes not working properly.
  • Fixed fuel station having lower refueling priority than other entities.
  • Fixed balancer priority that was not working properly in some cases.
  • Months of the year are now translated via CultureInfo in .NET, no manual translations are needed.