Improved resource visualization:
- Virtual resources such as oil and water are now visualized with a cylinder and at on offset.
- Real resources now show real depth.
- If resources are covered by overburden (dirt/rock), this is now visualized so it is clear how deep resources are.
- Resource bars now show depth via stripes, each stripe is one depth unit.
Other improvements and fixes:
- Transport throughput is now shown in transport popup and is properly normalized when /60 is enabled.
- Fixed issue with dumping filters that were sometimes not working properly.
- Fixed fuel station having lower refueling priority than other entities.
- Fixed balancer priority that was not working properly in some cases.
- Months of the year are now translated via CultureInfo in .NET, no manual translations are needed.