Released 2022-09-21
ยท
5 hotfixes, the last on 2022-09-26
v0.4.12e2022-09-26
- Fixed tree harvester UI that was not properly updating the line to goal.
- Fixed building (de)construction cancellation that could sometimes result in insta-built entities.
- Fixed hit-box of chicken farm to not contain an empty area next to it.
- Fixed issue with balancers when they were configured to have no power consumption.
v0.4.12d2022-09-25
- Improved how mods are loaded, being able to reference and load dependent DLLs.
- Added command line arguments useful for modding such as --skip-assets-preload, use --help to list them all.
- Added XML documentation for all mafi DLLs. It should just show up in your IDE when using mafi APIs.
v0.4.12c2022-09-22
- Fixed incorrectly highlighted particles during (de)construction.
- Farm no longer simulates fertility when under initial construction.
- Fluid colors on storages and transports are now visible immediately after load.
v0.4.12b2022-09-20
- Fixed entity icons disappearing after upgrade.
- Fixed tile validation overlay for flipped/rotated entities.
v0.4.12a2022-09-16
- Fixed construction of transport pillars.
v0.4.122022-09-21
Performance
- Optimized rendering of common buildings resulting in up to 3x more FPS.
- Optimized rendering of construction cubes that no longer cause any FPS drop.
- Optimized game loading which is 2-8x faster.
- Optimized save datastructures making save files 2-3x smaller.
- Fixed issues causing consecutive loads consuming more memory and being slower.
Other improvements and fixes
- [Important] Added
ChangeConfigs method to IMod interface allowing mods to change configs. This is not a backwards-compatible change.
- Building ghosts, construction cubes, and ports now have color based on construction state.
- Building ghosts now have subtle texture to make them more recognisable.
- Current weather is now shown as an icon.
- Fixed that the cargo depot would accept any fluid as fuel instead of just diesel.
- Fixed cargo depot that could give free fuel when adjusting sliders.
- Fixed loud sound when quitting the game.
- Fixed loading of files with special characters such as '['.
- Fixed a special case where cargo depot did not allow to assign a product
- Fixed top bar jumping between single and double row when a date length was changing.
- Clinic now prefers a higher tier of medical supplies if it has multiple types stored.